Jobs / Summary

Senior Sound Effects Artist

Confidential company · Munich · Posted May 27, 2026

Public summary

Join a dynamic Munich-based game studio as a Senior Sound Effects Artist to develop immersive audio experiences for a AAA survival city-building game. Collaborate with a passionate, international team focusing on innovative AI-driven game development in a startup environment dedicated to creativity, inclusivity, and professional growth.

Location and work setup

Location
Munich
Remote status
On-site
German requirement signal
No German Required Detected
Detected job language
English

Responsibilities

Design and implement immersive sound effects including environment, UI, and combat sounds. Utilize Unreal Engine 5's Sound System and procedural audio tools. Develop adaptive sound systems responsive to gameplay and world events. Collaborate with programmers on spatial audio and real-time mixing. Record, edit, and mix high-quality sound assets. Optimize sound design for open-world multiplayer performance.

Qualifications

At least 3 years of experience in game sound design. Strong expertise with Unreal Engine 5 Sound System, Wwise, or FMOD. Experience designing procedural and adaptive audio systems. Understanding of physics-based and interactive audio. Passion for creating immersive soundscapes in survival and city-building games. Willingness to work onsite in Munich.

Skills

sound design Unreal Engine 5 Sound System procedural audio adaptive audio systems Wwise FMOD audio recording audio editing audio mixing spatial audio real-time audio mixing game audio optimization