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Senior Research Engineer in Neural Graphics and Simulation

Confidential company · Munich · Zurich · Posted May 15, 2026

Public summary

A leading technology company in computer hardware manufacturing is seeking a Senior Research Engineer to develop advanced neural graphics and world-simulation technologies. The role involves working closely with research teams to prototype and build real-time systems integrating neural rendering, diffusion/world models, and simulation. Candidates should have extensive technical experience and the ability to translate research concepts into production-quality technologies, contributing to innovative AI and graphics solutions.

Responsibilities

Collaborate with research teams to develop neural graphics and world-simulation techniques; prototype and produce implementations in neural reconstruction, diffusion models, rendering, simulation, and real-time inference; connect generated worlds, reconstructed scenes, and simulation states into end-to-end systems; optimize performance, latency, memory, and quality; make technical trade-offs and influence broader neural graphics direction within the company.

Qualifications

Degree in Computer Science, Computer Graphics, Machine Learning, Electrical Engineering, or related field, or equivalent practical experience; over 8 years of technical experience with hands-on expertise in neural rendering, world models, diffusion/video generation, neural reconstruction, computer vision, simulation, or ML systems; strong software implementation skills, including debugging, optimization, and integration; proven ability to lead complex technical projects and communicate architectural decisions; experience with CUDA, Slang, graphics APIs, real-time engines, and GPU/ML inference optimization preferred.

Skills

neural rendering world models diffusion models video generation neural reconstruction computer vision simulation ML systems CUDA Slang graphics APIs real-time engines GPU performance optimization ML inference optimization