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Game Designer (Regular/Senior)

Confidential company · Munich · Posted Sep 21, 2026

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Public summary

Seeking an experienced Game Designer for a developer based in Munich, Germany. This role involves designing and prototyping gameplay systems using Unreal Engine 5, collaborating closely with cross-disciplinary teams, and focusing on player experience for PC and console titles. The position supports remote work options and relocation assistance, fostering a healthy work-life balance within an agile development environment.

Location and work setup

Location
Munich
Remote status
Remote
German requirement signal
No German Required Detected
Detected job language
English

Salary

EUR 48000.00 - 60000.00 year

Responsibilities

Design and implement gameplay systems that align with the creative vision; rapidly prototype mechanics using UE5 Blueprints; translate design documents into functional game systems; design and script UI/UX elements such as menus and HUDs; refine input and control schemes for PC and console; collaborate with programmers and artists to ensure consistent and scalable implementation; maintain technical consistency and clean project structures; document design decisions supported by prototypes.

Qualifications

Minimum of 3 years in game design with emphasis on technical implementation or rapid prototyping; strong portfolio demonstrating work on PC/console game titles; experience in shipping at least one commercial game; proficiency in UE5 and Blueprint visual scripting; skilled in design tools such as Figma; solid understanding of UX principles and user-centered design; effective communication skills and proactive mindset; familiarity with version control systems and project management tools is a plus.

Skills

Game Design Unreal Engine 5 Blueprint Visual Scripting Rapid Prototyping Figma UI/UX Design Player Behaviour Analysis Gameplay Systems Design Version Control (Perforce, Git) Project Management Tools (Jira, Confluence)