Public summary
Seeking an experienced Game Designer for a developer based in Munich, Germany. This role involves designing and prototyping gameplay systems using Unreal Engine 5, collaborating closely with cross-disciplinary teams, and focusing on player experience for PC and console titles. The position supports remote work options and relocation assistance, fostering a healthy work-life balance within an agile development environment.
Location and work setup
- Location
- Munich
- Remote status
- Remote
- German requirement signal
- No German Required Detected
- Detected job language
- English
Salary
EUR 48000.00 - 60000.00 year
Responsibilities
Design and implement gameplay systems that align with the creative vision; rapidly prototype mechanics using UE5 Blueprints; translate design documents into functional game systems; design and script UI/UX elements such as menus and HUDs; refine input and control schemes for PC and console; collaborate with programmers and artists to ensure consistent and scalable implementation; maintain technical consistency and clean project structures; document design decisions supported by prototypes.
Qualifications
Minimum of 3 years in game design with emphasis on technical implementation or rapid prototyping; strong portfolio demonstrating work on PC/console game titles; experience in shipping at least one commercial game; proficiency in UE5 and Blueprint visual scripting; skilled in design tools such as Figma; solid understanding of UX principles and user-centered design; effective communication skills and proactive mindset; familiarity with version control systems and project management tools is a plus.